Wooden Vehicles Series

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PERSONAL PROJECT

 

Tools used:

Cinema 4d, Redshift ACES, After Effects

Tasked:

Animation, Composition, Lighting, Modeling

Description:

One of 3 vehicles that I’m currently creating. The idea is to have these ‘toy-like’ vehicles living in the real world. I modeled this plane using vdb mesher in C4D, then I used the Quad Remesher by EXOSIDE, to clean up the topology. Added the wooden shader by Greyscale Gorilla, and took a vdb cloud file from the internet. Animated the position of the cloud and animated the y-position, z-rotation, and the propellor rotation to give the illusion that the plane is traveling.